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Home/Articles/Abilities

Race Abilities

Racial Abilities are listed below 

Barbarian

Cold Resistance +10, Slam

 

Dark Elf

Hide +50, Ultravision

 

Dwarf

Infra Vision, Poison & Magic Resistance +5, Sense direction +50

 

Erudite

Disease Resistance -5, Magic Resistance +5 


Froglok

Swim +125, Ultravision

 

Gnome

Infravision, Tinkering (level 16 skill)

 

Half Elf

Infravision

 

Halfling

Infravision, Disease & Poision Resistance +5, Sneak & Hide +50

 

High Elf

Infravision

 

Human

None

 

Iksar

Enhanced Regeneration*, Infravision, Enhanced Armour Class, Forage +50, Swim +100, +5 Heat Resistance, -10 Cold Resistance

 

Ogre

Infravision, -20 Heat Resistance, Slam

 

Troll

Enhanced Regeneration*, Infravision, Slam

 

Vah Shir

Enhanced Metabolism**, Infravision, Sneak +50

 

Wood Elf

Forage +50, Hide +50, Infravision

 

 

*Enhanced Regeneration means that the character will regenerate his/her hit points at a faster (double) rate than the other races.

 

**Enhanced Metabolism means that the character consumes food and drink faster than other races and suffers from poisons and diseases for less time.

     
 
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