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Home/Articles/Recommended Classes
Recommended Classes

All of the recommended classes are based on personal opinion (Best stats/abilities for class).

Recommended By Race (such as best classes for a barbarian)

Recommended By Class (such as best races for a warrior)

By Race

Barbarian

Best Classes: Beastlord, Berserker, Rogue, Shaman, Warrior

 

Reasons: Barbarians are strong and have a lot of stamina. This means they can hit hard and survive a long time in a fight, perfect for a Warrior and helpful for a Beastlord. They are also quite dexterous and agile for a large race which makes them good rogues and with their strength have the advantage of a strong backstab. With careful application of bonus points they can also have quite a high wisdom stat which gives their shamans a generous mana pool, meaning they can cast more spells before they have to meditate (take a rest for it to regenerate).

 

Dark Elf

Best Classes: Cleric, Enchanter, Magician, Necromancer, Wizard

 

Reasons: Dark Elves have high starting figures in the int (intelligence) stat which increases the size of their mana pool compared to many other races. It also allows them to gain skills faster and worry less about getting equipment which boosts their int (intelligence) stat. Dark Elf clerics have the benefit of reasonably high starting wisdom and good agility.

 

Dwarf

Best Classes: Berserker, Cleric, Paladin, Rogue, Warrior

 

Reasons: Dwarves are strong, wise and dexterous and tough, all of which together make them good choices for any of the classes they have available to them. The Dwarves only statistical drawbacks are low agility, intelligence and terrible charisma, none of which make a significant impact on their ability to perform the roles available to them.

 

Erudite

Best Classes: Enchanter, Magician, Necromancer, Wizard

 

Reasons: Erudites have the highest intelligence of all the civilised races players can be on Norrath. The only limitations to their spell casting abilities are their weak statures, Erudites have fairly poor stats in all the physical areas. This isn't a problem in later levels when equipment can help to boost their physical statistics, but it can limit their carrying capacity and melee abilities when they first start out. Fortunately this is only a very minor issue as a spell caster has little need to melee, especially with a mana pool the size of an Erudites and by the time loot is really valuable stat boosting equipment will be in plentiful supply.

 

Froglok

Best Classes: Cleric, Paladin, Shaman, Warrior

 

Reasons: Frogloks have excellent agility and dexterity with above average strength and stamina. They are wise and reasonably intelligent but suffer from a lack of charisma when dealing with other races. Unlike Halflings Frogloks haven't yet proved themselves to the other races and their low charisma may result in higher prices from townspeople and merchants. Frogloks aren't the toughest of melee fighters but have the agility and dexterity to considerably boost their combat ability. Frogloks will make a good choice in any class open to them, with the exception of a Wizard which would find their average intelligence a minor disadvantage in the lower levels.

 

Gnome

Best Classes: Enchanter, Magician, Necromancer, Wizard

 

Reasons: Gnomes are a little unremarkable in strength and stamina but they are very intelligent and dexterous. Their spell casting classes will benefit greatly from their high intelligence and have a small boost from an above average agility. The other more physical classes available to a gnome will suffer from their low strength and stamina but Gnomes can still make good examples when items are used to boost their weak physical stats.

 

Half Elf

Best Classes: Bard, Druid, Rogue

 

Reasons: Half Elves are fortunate to receive the benefits of both their Wood Elf and Human relatives, they have good agility and dexterity stats with above average strength and stamina. While their wisdom is not remarkable they are quite capable of producing able Druids, the only dedicated spell caster available to them. Their well rounded statistics mean they can make a solid choice in all the physical classes open to them, but are particularly well suited to the roles of a Bard or Rogue.

 

Halfling

Best Classes: Cleric, Druid, Ranger, Rogue, Paladin, Warrior

 

Reasons: Halflings are naturally agile, dexterous and wise with no significant weaknesses in any other areas. They are not the most charismatic of creatures with their short stature and somewhat unique looks, but are well liked among most of the races they encounter. Despite their small size Halflings are quite strong and sturdy, they can survive in battle just as long as many of their 'beefier' allies and cause as much damage to their enemies when equipped with a sharp blade or heavy mace.

 

High Elf

Best Classes: Cleric, Enchanter, Magician, Wizard

 

Reasons: Unlike many of the intelligent races High Elves are also considerably wise. Their high average age and great wealth of experience make them great Clerics and help them to perform their duties well as the 'elders' of their society. In addition a High Elf Cleric is a great asset away from home on adventures, giving a reassuring almost parental presence to keep their companions anxieties and fears at bay. They have a similar level of ability in all the other magical professions available to them, with their high charisma making them particularly well suited to an Enchanters path. The only class High Elves have some initial difficulty with is the Paladin, the only physically reliant profession they are known to take up.

 

Human

Best Classes: Bard, Paladin, Ranger, Warrior

 

Reasons: Humans have average statistics across the board, they neither excel or have significant weaknesses in any area. Fortunately this doesn't mean they will be only average in all professions, but gives them the opportunity to develop to a similar level as the other races with more rounded abilities in other areas. The spell casting classes more commonly see those with exceptional intelligence or wisdom join their ranks, meaning Humans won't find themselves able to take easily to any of those professions. The physical classes benefit from Humans well rounded statistics with Humans often advancing at quite a fast pace after their first few levels.

 

Iksar

Best Classes: Beastlord, Monk, Necromancer, Shadow Knight, Shaman, Warrior

 

Reasons: Iksar have excellent agility, high dexterity and reasonable strength and stamina. They have above average wisdom and intelligence and only their charisma is anything approaching a weak statistic. Being reptilian Iksar also have the advantage of hard scales that act as a natural armour and the ability to regenerate their health at a greater than average rate. All these advantages make them good choices for any class available to them, the only statistical weakness being their unexceptional intelligence and wisdom when they become a Necromancer or Shaman. They have an additional (usually) non physical disadvantage in their relationship with other races, being indifferent at best and killed on sight at worst but their homeland on Kunark is more than adequate for all but the highest levels of advancement.

 

Ogre

Best Classes: Beastlord, Berserker, Shadow Knight, Warrior

 

Reasons: Ogres are the strongest (playable) race on Norrath. Without exception there are no other races that can dish out or take as much damage as an Ogre can. This makes them powerful melee fighters and with their immunity to being stunned from the front practically unrivalled in physical combat. Ogres are one of the best choices for any of the physical classes they can become, especially those that don't have any use for magic such as a Berserker or Warrior. Their intelligence and wisdom makes them less attractive choices for a Beastlord, Shaman and Shadow Knight but their physical advantages easily outweigh their mental ones. The only real problems an Ogre will encounter are a result of their cumbersome size and the reactions of other races to their presence.

 

Troll

Best Classes: Beastlord, Berserker, Shadow Knight, Warrior

 

Reasons: Trolls are one of the tougher races of Norrath, their strength and stature exceeded only be the Ogres. They have a higher dexterity and agility than their brutish cousins but are a little stupider and less wise. Trolls also benefit from an enhanced regenerative ability, giving them a fast recovery time after a difficult battle. They are excellent in any physically orientated profession and make a remarkably well disciplined and skilled Warrior. Despite their lack of wisdom Trolls do become Shamans but suffer from their lack of natural magical ability, a Troll is best suited to the path of a Beastlord, Berserker, Shadow Knight or Warrior and will advance easiest in those professions.

 

Vah Shir

Best Classes: Bard, Beastlord, Rogue, Shaman, Warrior

 

Reasons: The Vah Shir are another physically strong race, with great agility and a beasts strength. They have reasonable stamina and average dexterity with high wisdom and charisma for a mainly physical race. Vah Shir are not remarkably intelligent and have no classes to choose from which rely heavily on that stat, only a Vah Shir Beastlord or Shaman will be frequently casting spells and this will be from a mana pool relying on wisdom not intelligence to increase. A Vah Shir makes an acceptable choice in any profession they offer training in, though other races may be stronger statistically than this feline race. Like a Human the Vah Shir have no real weaknesses but also have no remarkable strengths or abilities.

 

Wood Elf

Best Classes: Bard, Druid, Ranger

 

Reasons: Wood Elves are somewhat typical of Elves when it comes to their physical and mental abilities. They are very agile and quite dexterous with reasonable intelligence and high wisdom. The only weak statistics they suffer from are low strength and somewhat average stamina. A Wood Elf is not a great choice for any class but is not a bad one for any either. They are best as a Druid or Ranger as those classes will make use of their agility and wisdom but there are also many famous and talented Wood Elf Bards. Its very possible for a Wood Elf to make a good Rogue or Warrior but their lack of strength will be a barrier to their progression to higher levels. A Wood Elf who chooses a physical profession will usually invest in strength boosting items and a new recruit will be likely to find the benefits in following this example.

 

By Class

 

Beastlord 

Best Races: Barbarian, Iksar, Ogre, Troll, Vah Shir

 

Berserker

Best Races: Barbarian, Dwarf, Ogre, Troll

 

Bard 

Best Races: Half Elf, Human, Wood Elf, Vah Shir

 

Cleric 

Best Races: Dark Elf, Dwarf, Froglok, Halfling, High Elf

 

Druid

Best Races: Half Elf, Halfling, Wood Elf

 

Enchanter 

Best Races: Dark Elf, Erudite, Gnome, High Elf

 

Magician 

Best Races: Dark Elf, Erudite, Gnome, High Elf

 

Monk 

Best Races: Iksar

 

Necromancer

Best Races: Dark Elf, Erudite, Gnome, Iksar

 

Ranger

Best Races: Halfling, Human, Wood Elf

 

Rogue

Best Races: Barbarian, Dwarf, Half Elf,  Halfling, Vah Shir

 

Paladin

Best Races: Dwarf, Froglok, Halfling, Human

 

Shadow Knight

Best Races: Iksar, Ogre, Troll

 

Shaman

Best Races: Barbarian, Froglok, Iksar, Vah Shir

 

Warrior 

Best Races: Barbarian, Dwarf, Froglok, Halfling, Human, Iksar, Ogre, Troll, Vah Shir

 

Wizard

Best Races: Dark Elf, Erudite, Gnome, High Elf

     
 
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