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Hunting in the Field of Bone
The Field of Bone can take you as far as
level 21, 22.
You can hunt here from level 1, if you
stay near the guards. At level 5 or 6 you can move on and hunt Large Scorpions
and Scalebone/Militia Skeletons. When you reach level 7 or 8 you can hunt near
the 4 pillar building with two statues. Scaled Wolves, Scaled Wolf Hunters,
Scalebone Skeletons are all possible targets.
After this you can begin hunting Giant
Scorpions and Bandits (follow the road from the 4 pillar building), and when
these no longer reward decent experience, its time to visit the pit.
You will find in the pit there is a large
dinosaur skeleton, mobs will spawn here to take you up to level 16 and possibly
beyond if you move further towards Kurn's Tower. It is best to stay near the
edge of the pit or you risk other mobs joining in the fights.
At level 18 or possibly lower you can
begin hunting behind Kurn's Tower, Heartstring Scorpions, Lesser Icebone
Skeletons, Iksar Marauders and Scaled Wolves will all reward experience.
When you reach the twenties you can move
on to Swamp of No Hope, Lake of Ill Omen or even leave Kunark, though there is
no reason to.
It is also possible to hunt in Kurn's
Tower from level 14 onwards though you will need a group until at least 16-17.
Kurn's Tower is much better experience but it is significantly more dangerous
than the Field of Bone.
Monsters in Zone (in no particular
order):
Militia Skeletons, Scalebone Skeletons,
Skeletons, Decaying Skeletons, Lesser Charbone Skeletons, Lesser Icebone
Skeletons.
Burnyai Burrower, Burnyai Excavator,
Burnyai Sapper
Scaled Wolf Hunter, Cub, Wolf, Pup,
Tracker
Iksar Bandit, Iksar Marauder, Iksar
Manslayer, Rogue Shaman
Emerald Scarab, Emerald Fencer
Scorpion, Large Scorpion, Giant Scorpion,
Heartstring Scorpion, Large Heartstring Scorpion
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