EQ Circle

Home

Forums

Contact

About

Links

 
EQ 1

General

Classes

FAQ

Lore/Tales

Overview

 

EQ News

Downtime

Official Feed

 

Articles

All Articles

 

Races

Barbarian

Dark Elf

Dwarf

Erudite

Froglok

Gnome

Half Elf

Halfling

High Elf

Human

Iksar

Ogre

Troll

Vah Shir

Wood Elf

 
EQ 2

General

Overview

Resources

Movie Links

 

Classes

Descriptions

Class List

Class Table

 

EQ 2 News

Downtime

Official Feed

 

Races

Race List

 
EQ Circle

Services

Domains

Hosting

 

Hosted

None Listed

 
 
Home/Articles/LDoN Introduction

Lost Dungeons of Norrath Introduction

The Lost Dungeons of Norrath (LDoN) expansion introduced a new technology to EverQuest: Instancing. What this means in-game, is its entirely possible for a group of adventurers to have a zone all to themselves.

The entire LDoN expansion is based around this technology, introducing 5 themes for instanced zones and in addition to this: the ability to augment items (add additional statistics and effects to existing items).

Instanced Zones

As the new zones are all designed to be instanced (an instance generated for a single group) there had to be some way of entering these zones and designating who can enter your instance. The method chosen uses adventure camps, which are placed in South Ro, North Ro, Everfrost Peaks, Butcher Block and East Commons.

Each adventure camp has an NPC with the job title: Adventure Recruiter. This NPC generates a zone based on the theme of that camp. For example: adventures from Everfrost Peaks involve icy caverns and suitably appropriate creatures to fight. The creatures level is calculated from the average of the group, so if the average level is 50, the creatures will be around 45, depending on the difficulty chosen when at the Adventure Recruiter. Normal difficulty is not too hard for the well equipped and nicely balanced group, whereas Hard requires a high standard of equipment and skill level from each involved.

The Adventure Recruiter flags each member of the group present when an 'adventure' is accepted so that they can then re-enter that zone if the group disbands or they are disconnected. The zone generated will remain available for play, when it is entered, for a maximum of 90 minutes. With a further 30 minutes allowed for both exiting and entering the zone. The 30 minutes needed for entering is because the entrance to the instanced zone will be a fair run away, often in another zone to the Adventure Recruiter.

Augments

Augmentations are a new kind of item, that with the use of what looks like a bird bath in game, allow a character to 'combine' a current item, with an augment. It is similar to the enchanting skill found in many other RPGs. An augment can later be removed through the use of said bird bath, placing the item that has an augment attached, and the correct kind of solvent (like a potion, that can be brought from a Gnome in Butcher Block) together, and again hitting the combine button.

Augments may have restrictions placed on their use, some can only be used on weapons, certain armour slots and on items that have a matching slot available. For example, an augment that adds a 'proc' to an item, causing 50 damage will only fit onto weapons, that list the same slot, as the augment lists on its description. For many items they will only allow a single augment though there are quite a few that accept multiple augments.

The only other restriction on an augments use is the No Drop flag it adds to any item that it is applied to. This flag is only active while the augment is applied, when removed the item continues to be tradable as it was before the augments application.

     
 
Comments
No comments listed at this time, if you would like to add yours please use the form below.

Display Name:

No registration is required to post. Enter guest or similar if you want to post anon. Please keep in mind display names are not reserved.

 

Comments

Note: Please use this text box for comments related to the article on this page, e.g. corrections, feedback, comments. If unrelated please use the general contact form here.

     
 
 
This site and its content are,
Copyright © EQ Circle, All Rights Reserved.

EQ Circle is not affiliated to or endorsed by Sony Online Entertainment

Terms & Conditions | Trademark Notices