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Home/Classes/Cleric
Description

A Cleric is a dedicated follower of a deity, drawing power from faith and prayer to heal their companions and smite their enemies. Clerics follow a number of deities, varying in beliefs and ideals. In order to draw power from their God all Clerics need a great deal of faith and rarely question the teachings of their temple, the majority are aligned with the forces of good but it is not uncommon for Clerics to worship evil deities. While Paladins and Shadow Knights are trained in the more offensive powers of their deity, it is considered unwise to deal with a Cleric who has opposite beliefs to your own, as they can be very dangerous opponents when angered.

The healing power of a Cleric is unrivalled, with other professions never coming close to their ability to keep others alive and to resurrect them when they fall. Clerics are usually wise and greatly experienced, often having accumulated more knowledge and skills than their companions while in the service of their deity. When a party ventures into an unexplored or hazardous area a Cleric is almost always among them, they don't only heal and protect with spells, their faith and experience provide a reliable and steadying presence when resolves might otherwise weaken.

The abilities of a Cleric aren't just limited to healing, they are capable of increasing overall health and toughness of any creature open to their enchantments. In addition they can summon food and drink, cast powerful offensive spells on single targets and an entire area, increase a groups magical resistance and even cast shields which damage an enemy every time it harms the Cleric. They also have spells limited to the undead, which are capable of causing very severe magical damage or forcing them to flee in terror. Except for healing and the undead, none of these abilities are as effective as a class dedicated to their casting but it is a useful and welcome complement to their healing powers.

Cleric Races

Dark Elf, Dwarf, Erudite, Froglok, Gnome, Halfling, High Elf, Human

Stats

Clerics rely on their wisdom to cast spells effectively and the resulting mana pool to sustain them when they are expected to be the only healer in prolonged combat. Obtaining items that increase this statistic is a Clerics main priority on creation, with the 'combat' stats a minor consideration later on.

Clerics don't tend to engage in melee combat intentionally but frequently find themselves on the end of an angry lunge or free swing. Even the stupidest monsters are often capable of realising a Cleric is a great threat to their survival and will single them out for their aggression. A high agility gives a Cleric chance to avoid the incoming blows and a good stamina allows them to sustain more when those blows hit home.

Tips

1. Wisdom is a Clerics key to healing efficiently, it will allow you to cast more effectively and for longer without needing to rest.

2. Stamina is directly involved in the calculation of your total hit points, increasing it will help you greatly when taking heavy damage.

3. The fast regeneration of your mana is crucial when the rest time between fights is short, if you can locate items to increase this regeneration try hard to obtain them.

4. Make use of the natural health regeneration characters are gifted with. Your heals are a limited resource so be careful not to waste them on unnecessary targets, if they are hurt but not taking damage they probably don't need your spells to heal (at least not straight away).

Screenshots

With thanks to Tindayr (Dark Elf), Unodoc (Dwarf), Nidani (Erudite), Iilini (High Elf) and Leniris (High Elf) of the Karana server for being the Cleric screenshot models!

Sites

 

Casters Realm - http://eq.crgaming.com/menu/cleric.asp

Useful information for Clerics, including an epic walkthrough and spell descriptions.

 

Clerics of EverQuest - http://www.planeteq.com/clerics

Site run for Clerics by Clerics. Includes walkthroughs and information on many Cleric quests.

 

EverQuest Clerics - http://www.eqcleric.com

A very popular site and forums for Clerics, with pretty much everything you need to know or will need to know on your way to becoming an Archon.

     
 
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